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Emily Poh

Animator & Rigging Artist

My Journey

I am a Singapore-based 3D animator. I specialize in 3D animation and rigging, working mostly on both 3DS Max and Maya. Most of my projects revolves around game development, ranging from in-game assets to marketing and cinematic trailers. I received my BFA in Digital Art and Animation from Digipen Institute of Technology. 

Softwares

Maya

3DS Max

Adobe Photoshop

Adobe Premier Pro

Adobe After Effects

Unity

Unreal Engine

Daz 3D
Cascadeur

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Contact

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