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Emily Poh
Animator & Rigging Artist
My Journey
I am a Singapore-based 3D animator. I specialize in 3D animation and rigging, working mostly on both 3DS Max and Maya. Most of my projects revolves around game development, ranging from in-game assets to marketing and cinematic trailers. I received my BFA in Digital Art and Animation from Digipen Institute of Technology.
Softwares
Maya
3DS Max
Adobe Photoshop
Adobe Premier Pro
Adobe After Effects
Unity
Unreal Engine
Daz 3D
Cascadeur
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Contact
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